EA, agent b, pour out some liquor


Boom Blox - Rest In Peace, Homie
It seems the latest victim in the average Wii owner’s never ending quest to ignore 3rd party titles is the well received “Boom Blox” from Steven Spielberg and EA. While being $20 too expensive (it retailed at full price) was certainly an issue, it didn’t help that the game was basically sent to die, seeing release between Mario Kart Wii and Grand Theft Auto IV. Boom Blox sold 60k copies in its first month, which is fucking pathetic given the names behind it. Then again, it’s a glorified Jenga with worse art direction. What’d they expect?
The original concept for Boom Blox supposedly came to Spielberg one afternoon when he was stacking and sorting his endless vaults of gold bars and wanted a way to somehow blow them up and make a profit at the same time. Sadly, Boom Blox won’t be satiating the latter half of his vision.

So pour out some liquor for the programmers behind Boom Blox (just not their art team, please) but fret not for the game’s creator and publisher; they’re rolling in money and this is just a small misstep on the road to the inevitable Hook sequel and 650 million dollar video game tie-in. Drink up!






















